The Skill Tree has improved visibility for new skills added throughout the post-launch.Note: Boss encounters and game modes will not be impacted by this as they have their own intended difficulty settings.Nightmarish = Enemies will be 60+ power levels above the player.Harder = Enemies will be 30+ power levels above the player.Constant = Enemies will be at least the same power level of the player.Default = Lower enemies are brought up to 50 power levels under the player’s level (How the game is intended to be played).Off = Scaling is turned off enemies appear exactly as prescribed in the region description.You may choose from the following options:
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